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Technical Animator

Scripts

Scripts and Workflow that I developed and use

Scripts

Animhub : My main workflow tool

This is my pet project which I am using and developing for the past few years. It has helped me in various projects but I think it would help animators greatly. I will cover the usage in a blog post here. 

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It is able to export cycles directly from Maya into Unity or any engine, dynamically animate and see it in engine. Minus all the export procedures

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It has some cool tools like foot snapping, shifting keyframes in bulk, easy load/unload reference and more!

 

Animhub is still in development, so, do expect some kinks =)

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Animhub_UI_01.PNG
Animhub_UI_02.PNG
Animhub_UI_03.PNG

Hotkeys : Playback Toggle Script for Maya 2019.1 

Maya's playback toggle is bugged in 2019 and if you need a script to tide you through this crisis, look no further.

Hotkeys : Quickly Turn on/off nurbs Curves on viewport

It is easier to use a hotkey to toggle on/off Nurbs Curves.

Map this script to a hotkey to speed up your workflow

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